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Re: Quake2 port
- To: ports_(_at_)_openbsd_(_dot_)_org
- Subject: Re: Quake2 port
- From: Edd Barrett <vext01_(_at_)_gmail_(_dot_)_com>
- Date: Wed, 28 Dec 2005 11:29:44 +0000
> considering how much quake2 uses OpenGL, I'm surprised it's worth it on
> OpenBSD at the moment.
True, the GL options are not useable for me, but softx11 and SDL work
surprisingly well on my bog standard laptop.
The src has been designed to build on solaris at some point, so there should
be some way of having sound work on openbsd?
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